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Monthly Archives: January 2012
We are excited to announce that a new library is available for use by PlayBook developers. Skia, an open-source 2D graphics library for drawing text, geometry and images can now be found at our Skia GitHub repository. One key feature of … Continue reading
We are hosting the unmodified source for a JSON parser written by Jean Gressmann (based on JSON.org’s JSON checker) as a new JSON_parser repository. This high-performance, C-based, library can be used as a parser or as a checker. Through a callback … Continue reading
The NDK microsite has many useful samples but the GitHub NDK-Samples repo has additional ones, including BelligerentBlocks, the game that was shown in San Francisco during DevCon America 2011. BelligerentBlocks showcases the Scoreloop™ social gaming platform (wikipedia) and many BlackBerry® PlayBook™ features … Continue reading
Update: Now Available at BlackBerry App World. It all started from a tweet late sunday night: OK Wikipedia app for android must be the best phonegap app ever. > 4.5 stars. Top trending on the market. > 350k installs. All … Continue reading
We have posted a new sample to the WebWorks-Samples repository: Weather. This sample is targeted to the BlackBerry smartphones and uses the Spinner Control extension from WebWorks-Community-APIs. Also, a week ago we removed the RSS Reader sample, but we will push … Continue reading
Dan Ginsburg has incorporated the samples from the OpenGL® ES 2 Programming Guide that Darryl ported to the PlayBook. See the project and the book websites. This is an example of our policy to upstream ports to the main project, like with Cocos2d-x.
There is a new repository at our GitHub organization: the WebKit-PlayBook repo will contain source snapshots of the versions of WebKit (wikipedia, website) used in RIM’s PlayBook releases. Like in the case of its sibling repository: WebKit-Smartphone, each snapshot corresponds to a … Continue reading
A bit later than initially expected, but it happened a week ago (announcement): cocos2d-1.0.1-x-0.11.0.zip is available with PlayBook support. The release includes a Wiki page that shows How to run HelloWorld and Tests on BlackBerry Tablet OS. Our goal is to upstream as … Continue reading
As Tim announced at DevBlog, the NDK 2.0 beta 3 is now available. This beta includes new tooling, API, samples, and documentation as well as the Scoreloop™ SDK beta3. Tim’s post has a list of the changes; also see the Release Notes. The … Continue reading
The sample code for the book OpenGL ES 2.0 Programming Guide has been ported to BlackBerry Native SDK. The source code is available on github at github.com/blackberry/OpenGLES-Samples. For those unfamiliar with OpenGL ES 2.0, it differs from OpenGL ES 1.1 … Continue reading