This week is the Games Developer Conference at the Moscone Center, in San Francisco. RIM is a sponsor, has a booth at the Expo and has several sessions.
Our Open Source projects are a key part of the sessions. Some of the repos you will encounter at RIM’s sessions at GDC include:
- Gameplay – our cross-platform 3D native gaming framework,
- NDK-Samples – showing the capabilities of the Native PlayBook platform, including social gaming using BBM and Scoreloop,
- All the HTML5 repos, including WebGL-Samples (w/ TunnelTilt), WebWorks, WebWorks-TabletOS, WebWorks-Samples, WebWorks-Community-APIs, Ripple, AliceJS, bbUI.js.
- Social Gaming on WebWorks and on BlackBerry Smartphones,
- Our excellent Webkit-based browser (both on the PlayBook and on modern BlackBerry smartphones)
- … and more
Hope to see you around; I’ll be there tomorrow (Wednesday), and possibly other days. It will be fun to see the Moscone wearing another set of clothes, not JavaOne and not Oracle OpenWorld.
Check more details, including the full list of sessions, in Victoria’s post at DevBlog.
I had a great time at the Conference on Wednesday. I got there early afternoon and could attend only one PlayBook presentation [1] but the attendees seemed to enjoy it and it had a good attendance. The booth had good traffic – better than the one next door (Google’s). And the IGF awards night was a blast [2] – Hall A (Moscone South) was packed and the audience, including me, had a great time.
[1] http://schedule.gdconf.com/session/13473312
[2] http://www.igf.com/02finalists.html
I’m sad to see no mention of the open-source platformer game used in RIM’s D-Pad app demo. For anyone that’s interested, it can be found at http://www.frogatto.com
I will try to find the time to do a weekly collection of links to other OSS projects; thanks for the prompt
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