GamePlay 3D v 1.5 Now Available

Sean Taylor ( ) announced a new release of gameplay, an open-source (ASL2), cross-platform 3D engine designed for indie game developers.

The latest release is v1.5; the new features included support for Linux, vehicle physics, gamepad (XBox 360, PS3, Bluetooth HID controllers), touch gesture, Microsoft Visual Studio, and much more.

Check out the website, the documentation, the forums, and, the GitHub repo.

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About pelegri

VP, Technology at Progress Software
This entry was posted in Native and tagged , . Bookmark the permalink.

2 Responses to GamePlay 3D v 1.5 Now Available

  1. Xi Zhou says:

    Unless the free version of QNX Momentics IDE available, nobody is going to build game for playbook using this framwork.

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