Tag Archives: native

Elsewhere – OpenFrameworks

Innovation Happens Elsewhere – OpenFrameworks for QNX: @LaurenceMuller has been working on a port of OpenFrameworks for PlayBook to port NodeBeat. The port is now solid and NodeBeat is available at AppWorld – and Laurence says he already has it running … Continue reading

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GamePlay 1.2 Now Available

GamePlay 1.2 is now available. This release brings many improvements to our Open Source, Cross-Platform, 3D native C++ game framework/engine, including support for: BlackBerry Tablet OS 2.0; and BlackBerry 10 ready! Apple iOS 5.1 for iPhone 4 and iPad Android 2.3+ … Continue reading

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Qt Comes to QNX

Note: Also see this Update on Binaries and Upstreaming (ed., Feb 24 ’12) Having been a Qt developer for many years prior to joining RIM, I am extremely excited that Qt is now available for PlayBook development. Qt brings a … Continue reading

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Skia on PlayBook

We are excited to announce that a new library is available for use by PlayBook developers. Skia, an open-source 2D graphics library for drawing text, geometry and images can now be found at our Skia GitHub repository. One key feature of … Continue reading

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Belligerent Blocks – Using Scoreloop SDK on the PlayBook

The NDK microsite has many useful samples but the GitHub NDK-Samples repo has additional ones, including BelligerentBlocks, the game that was shown in San Francisco during DevCon America 2011. BelligerentBlocks showcases the Scoreloop™ social gaming platform (wikipedia) and many BlackBerry® PlayBook™ features … Continue reading

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More Upstreaming: OpenGL ES Programming Guide

Dan Ginsburg has incorporated the samples from the OpenGL® ES 2 Programming Guide that Darryl ported to the PlayBook.   See the project and the book websites. This is an example of our policy to upstream ports to the main project, like with Cocos2d-x.

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cocos2d-1.0.1-x-0.11.0 – with PlayBook Support

A bit later than initially expected, but it happened a week ago (announcement):  cocos2d-1.0.1-x-0.11.0.zip is available with PlayBook support. The release includes a Wiki page that shows How to run HelloWorld and Tests on BlackBerry Tablet OS. Our goal is to upstream as … Continue reading

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NDK 2.0 Beta 3 Available with Additional Code Samples

As Tim announced at DevBlog, the NDK 2.0 beta 3 is now available.  This beta includes new tooling, API, samples, and documentation as well as the Scoreloop™ SDK beta3.  Tim’s post has a list of the changes; also see the Release Notes. The … Continue reading

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OpenGL ES 2.0 Programming Guide Samples

The sample code for the book OpenGL ES 2.0 Programming Guide has been ported to BlackBerry Native SDK. The source code is available on github at github.com/blackberry/OpenGLES-Samples. For those unfamiliar with OpenGL ES 2.0, it differs from OpenGL ES 1.1 … Continue reading

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CouchDB on the PlayBook

We’re excited to add a port of Apache CouchDB (home site, Wikipedia), the most widely deployed document-oriented database, to complement the data persistence APIs on the PlayBook. CouchDB is a NoSQL database featuring a RESTful JSON API, ACID semantics and … Continue reading

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