Tag Archives: webgl

Three.js Contributions

Now that the PlayBook OS 2 update that supports WebGL has been released, we are simplifying the development of WebGL applications on the platform, and to that end, improving support for Three.js, a popular WebGL framework. Recently two Three.js fixes proposed … Continue reading

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TunnelTilt at BlackBerry App World

One more leg in the journey of TunnelTilt – From GitHub to your PlayBook… but now going through the BlackBerry App World: More details in the official announcement in the DevBlog post. You can preview the game in two ways: check … Continue reading

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TunnelTilt – From GitHub to Your PlayBook

Last month, during MikeL‘s keynote at DevCon America, George showed a WebGL game running on the PlayBook (check at 24:18 in the screencast).  Last week we posted the sources at GitHub, in a new WebGL-Samples repository, and this post will show you … Continue reading

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